Gta Liberty City Stories Forgive Me Father for I Have Sinned Again
" It's not often that a console title can make the successful leap to a handheld, but when that handheld version actually surpasses the console in many cardinal factors, yous know you have something special. "
— Marking Smith, Game Chronicles.
| Grand Theft Auto series |
|---|
| 1961 – London 1961 1984 – Vice City Stories 1997 – Chiliad Theft Auto 1998 – Liberty Urban center Stories 1999 – Chiliad Theft Auto 2 ( Possible ) 2000 – Advance 2008 – Grand Theft Motorcar 4 2013 – Grand Theft Car ii ( Possible ) 2013–present – Grand Theft Auto Online |
G Theft Motorcar: Liberty City Stories is the fifth game (the quaternary chronologically) in the 3D Universe of the G Theft Auto serial. It was the first GTA game released for the PlayStation Portable. Fix in Liberty City in 1998, information technology is a prequel to the events of Thou Theft Machine Advance and Grand Theft Auto III, and the chronological sequel to Thousand Theft Machine: San Andreas. The game was afterward ported for the PlayStation 2, Apple iOS and Android.
A unique aspect of the game is that its setting, Liberty City, is not but the same every bit the earlier Thousand Theft Auto III, but the general layout of the city has remained well-nigh unchanged (except for some key differences due to GTA Liberty City Stories taking place three years earlier than GTA III). As such, players familiar with Freedom Metropolis as it appeared in GTA 3 accept an reward of already being familiar with much of the geography (besides, players following the games chronologically who move on to GTA III will also be familiar with the layout).
Game Information
Storyline
" At that place are a million stories in Liberty Urban center. This one changes everything. Once a trusted wise guy in the Leone criminal offence family, Toni Cipriani was forced into hiding afterward killing a fabricated human being. Now he's back and it's time for things to exist put right.
The streets of Liberty City are in turmoil. Warring Mafiosi vie for command every bit the town begins to cocky-destruct under waves of political corruption, organized law-breaking, drug trafficking and wedlock strikes. No one can be trusted as Toni tries to clean upwardly the mess of the city's chaotic underworld. Deranged hit men, morally depraved tycoons, contemptuous politicians and his own mother stand in his way as Toni tries to bring the city under Leone command.
Forced to fight for his life in an odyssey that will shake Liberty City to its foundations, Toni must use whatsoever means necessary to secure his place in the leadership of the Leone family in a town upwardly for grabs.
"— Game's description
Toni Cipriani'due south boss Salvatore Leone of the Leone Family introduces Toni to the family'due south capo Vincenzo Cilli and persuades Toni do some piece of work for him. Later Vincenzo informs Toni that former Leone member, at present Sindacco Family bartender Joseph Daniel O'Toole or "JD", wants to rejoin the Leones and explains that they volition use JD as an inside man. Vincenzo's final request to Toni is to pick upwards his machine but is a police ambush set up past Vincenzo. Toni escapes the police and cuts his ties with Vincenzo. Toni begins to do some piece of work for JD to pay off JD'due south debt to Toni and to further disrupts the Sindaccos. Toni returns to come across his Ma and does some work for her to prove himself to her such equally taking an embarrassing photo of Giovanni Casa, taking out some Triad shipments, racing and killing Sucho and murdering Casa at the sawmill. Ma is still non impressed and calls a hit on Toni, though Toni survives the hit and escapes.
Toni starts to practise some more piece of work for Salvatore past persuading spousal relationship boss Jane Hopper to obey Salvatore'southward demands. Salvatore's wife Maria Latore and then blackmails Toni to work for her to get her and Toni out of trouble and later does a bargain with the Cartel for Salvatore. Toni does some more than piece of work for JD who soon explains that the Sicilian Mafia are trying to broker a peace between the families.
Withal, Salvatore smells a rat and wants someone to follow the Sicilian boss Massimo Torini. Toni follows Torini'southward chopper and overhears a conversation between Torini and the Diablos promising them Hepburn Heights if they assist the Sicilians. Toni continues following Torini and hears a conversation between Torini and the Triads promising them they volition be taken care of if they co-operate with the Sicilians. Still, the Triads spot Toni and Torini escapes in his chopper. JD informs Toni that he is going to exist made and Mickey Hamfists joins Toni and JD to the anniversary in Harwood.
Instead of a ceremony nevertheless, Hamfists executes JD and explains to Toni that Salvatore could non trust JD every bit he could run on the Leones sooner or later. Toni drives Hamfists dwelling and dumps JD'south body. Vincenzo soon calls and request Toni to see him at the freighter, Toni at starting time refuses just agrees later Vincenzo apologizes for his actions. Toni goes at that place but to find it a trap set by Vincenzo where he kills Vincenzo and all his men.
Salvatore soon informs Toni that the Leones are being pressured by the Triads and Diablos. Toni then pushes them back before traveling with Salvatore to Staunton after Salvatore explains that Mayor Roger C. Hole is going to blame Salvatore for everything and Toni later kills Mayor Hole and takes his cell phone to Salvatore. After doing all this Toni becomes a made human in the Leones having Ma call that hitting off Toni. Salvatore soon explains that the Forellis had Mayor Pigsty in their pocket and at that place is a new ballot for mayor and that their candidate Donald Beloved is competing Miles O'Donovan for mayor.
Toni helps Donald on Salvatore's orders combat O'Donovan's efforts. Salvatore and Toni later kidnap Mayor Hole'south banana where he reveals that the Sicilian Mafia controlled both Franco Forelli and the Forelli Family unit, wanting a war between the mob families where they would take over after the dust settles. Toni later helps Salvatore and the Leone family weaken the Forellis to help gain domination. Toni later does some work for Leone family unit corrupt cop Leon McAffery in weakening the Forellis and Sindaccos and helping the Yardies and later helps the reverend with the Liberty Tree article by helping it grow in fame. The reverend is discovered to be Freedom Tree reporter Ned Burner.
Dear shortly tells Toni that O'Donovan has links between him and Salvatore which is destroyed by Toni even though his revealed friendship with Honey causes him to lose the election. Salvatore is later arrested by O'Donovan and Toni takes revenge on the Forellis for it. Salvatore shortly reveals that Sindacco Family unit leader Paulie Sindacco helped the Forellis and the Sicilians put Salvatore in prison and Toni kills Paulie earlier he can escape by sea. Toni does 1 terminal favor for Salvatore by destroying a Yakuza tank in their lockup.
Honey before long calls Toni and requests to meet him at his Flop-House. There he explains that he has a plan to go his wealth dorsum and needs the plans for Fort Staunton from his former mentor Avery Carrington. Toni kills Avery and obtains the plans but is witnessed by Ned Burner and is killed by Toni on orders from Donald Love. Both corpses are obtained past Toni and taken to Avery's aeroplane. Meanwhile, Toshiko Kasen hires Toni to piece of work against her husband, Kazuki Kasen, the leader of the Yakuza, by stealing their weapons, decimating their finances and revealing his ties to Toshiko.
Kazuki then decides to impale Toshiko and Toni, just is murdered by Toni before he can practise so and Toshiko commits suicide to exist "truly costless". Presently Love introduces Toni to 8-Brawl and they annihilate the Fort Staunton commune. Dearest so hides out in the Cartel mansion from the Columbian Cartel and escapes the city with Toni'south assist. Soon Salvatore reveals to Toni that he is being bailed out of prison simply the Sicilians don't want that to happen so they can take over and Salvatore'southward convoy safely makes it to the courtroom house with Toni's help.
Finally, Torini decides to kidnap O'Donovan to stop Salvatore's charges from being dropped. Salvatore and Toni hunt Torini to Portland Stone where Toni slays Torini, catastrophe the crisis. Salvatore then reveals to Toni that Torini, was the under dominate and his elderly uncle was the dominate. They have a meeting with him at Momma's Restaurant, where Uncle Leone admits defeat at the very end, and decides to return to Sicily in peace. Salvatore then thanks Toni for his effort and loyalty.
Freedom Urban center - 1998
Apple iOS graphics.
At this earlier fourth dimension in the GTA lineage, Liberty City is slightly different. For instance, Luigi Goterelli'due south Sex activity Guild 7 is named Paulie's Revue Bar, and is instead owned by Joseph Daniel O'Toole, a debauchee working for the Sindacco crime family unit (also seen in Chiliad Theft Auto: San Andreas), although the thespian sees how it becomes Sex Social club 7. Fort Staunton is an Italian neighborhood instead of a construction site, although its fate is explained in this game. Fifty-fifty the tallest belfry in Liberty City in 1998 is only half of its height is compared to GTA III. The way to get from island to island has also been tweaked. A ferry now runs from Portland to Staunton Island, and the tunnel that connects the islands in GTA III has non all the same been completed - simply the section of the tunnel that runs from north Shoreside Vale to s Shoreside Vale is open. The Callahan Bridge (the bridge that was blown up at the start of Thou Theft Auto 3) has likewise not been fully constructed notwithstanding. Simply after the mission "Driving Mr. Leone", which occurs at around 19% completion, you lot can actually traverse the span as its structure progresses. In addition, motorbikes were previously permitted in the city. The official GTA Liberty City Stories websites reveal that motorbikes were no longer in GTA Three due to a public ordinance that banned them that was supported by the Maibatsu Corporation (which marketed the oversized Monstrosity in GTA III) in guild to promote the use of automobiles in the city. The street scenery is as well dissimilar besides, buildings that are complete in 2001 are nether construction in 1998. For case, the Tw@ Internet Buffet is nether construction.
Gangs
Controls
On the PlayStation Portable, character movement is controlled using the analog stick and the D-pad being used to cycle through the bachelor weapons. The Select button changes the photographic camera mode. To target an enemy, the player holds the R Push and can and so cycle through targets using left and right on the D-pad. While in a automobile, the L and R Buttons can be used for bulldoze-by shootings. While in the midst of a mission, all enemies (that is, those directly relating to the mission) are indicated on the radar by red dots. In the game's carte du jour, the player can choose to reverse the functions of the analog stick and D-Pad.
The PlayStation 2 version of Grand Theft Motorcar: Liberty City Stories combines various gameplay mechanics from the PS2 versions of 1000 Theft Automobile 3, K Theft Car: Vice City, and Grand Theft Auto: San Andreas. Photographic camera control is like to that of GTA San Andreas, while on-foot movement and gunplay are closer to GTA III or GTA Vice Urban center. However, tertiary-person free-aiming is bachelor in GTA Liberty City Stories, which is used in GTA San Andreas. The ability to move the camera view around while driving is also maintained (information technology is noticeably absent in GTA III, forth with an on-screen map of the city, which is featured in GTA Liberty City Stories).
The Mobile version of GTA Freedom City Stories uses the same controls with previous mobile titles - on-screen analog on the left moves Toni and the right side has on-screen controls for run/jump, assault, free aiming, answer/hang upward phone calls and enter/get out vehicle. When in vehicles, players accept the option to steer using on-screen analog, on-screen L/R buttons or swipe 50/R to steer. Zooming and changing camera on pes is at present done by pinch the screen with 2 fingers, and an additional "shoot" push button is available on the left side so players tin aim with their correct hand (Simply on certain weapons). There is no Target button in the Mobile version - players must tap on the enemies to target them with both firearms and melee. An option allows Toni will automatically target enemies in front of him when holding a gun however. Switching weapons and irresolute radio stations are done past swiping left/right on the weapon/radio station expanse. Differently from previous Grand Theft Auto titles on mobile, GTA Liberty Metropolis Stories features Look Left/Right buttons to perform bulldoze-by instead of Shoot Left/Right, and in that location's an pick to toggle or concord the button to wait (so players can steer vehicles while performing drive-by easier).
One key divergence between Toni in GTA Liberty Urban center Stories and Carl Johnson in GTA San Andreas is Toni lacks the ability to climb, which renders accessing some locations - such every bit the Hidden Package location next to the Portland Island safehouse - difficult. Another deviation is Toni is unable to swim, rendering any immersion in water deadly (equally a result of removing the ability to swim, however, GTA Liberty City Stories renders it impossible for players to access locked areas before completing the Portland Island segment of the game; afterwards Staunton Island is unlocked, information technology'southward possible to enter Shoreside Vale using the "machine drives on water" cheat). A third difference that is cardinal is that Toni lacks the ability to recruit gang members (unless the role player uses the "recruit pedestrians" cheat). Finally Toni is unable to crouch (although the animation is seen on various cutscenes), so he is more exposed to gunfire during battles.
One comeback to the PS2 controls over GTA San Andreas is that during sub-missions such equally Taxi Driver, the histrion is prompted to press the R3 push twice before cancelling a mission; in the earlier game, information technology was piece of cake to accidentally push R3 and cancel a mission. However, it's still possible to accidentally quit several missions past hitting the
key, exiting a vehicle, which in nigh cases will automatically terminate a driving-based sub-mission.
Gameplay changes from Grand Theft Car: San Andreas
Grand Theft Machine: San Andreas required the role player to regularly feed and exercise Carl Johnson in order to prevent him from losing health and abilities. This element of gameplay is eliminated with 1000 Theft Motorcar: Liberty City Stories. Also, while aircraft are visible in GTA Liberty City Stories and are even involved in a few missions, dissimilar GTA San Andreas the role player does not take the ability to fly in this game. Gang Wars may take place in missions and are one of the main focuses of the game, only the player cannot win new territory in this game, a feature notably prominent in GTA San Andreas. Swimming has been eliminated and parkour has been simplified back to how it was in GTA III and GTA Vice City, which doesn't allow grabbing on to ledges or climbing.
Multiplayer
The PSP version of Liberty City Stories has a multiplayer mode, for up to six players through wifi ad-hoc style (same expanse). The game features seven modes of wireless multiplayer gaming, in which various pedestrian and graphic symbol models from the single player mode are available every bit role player avatars. Rockstar removed these modes from the PS2 port of GTA Liberty Urban center Stories.
The first is Freedom City Survivor, a tie-in to the radio ad found in GTA Three of a fictional reality tv set show of the same name. In Freedom Metropolis Survivor, players fight for themselves in a deathmatch. The beginning player to accomplish a certain number of kills, or with the highest score when the timer runs out is the winner. Players can also play in teams, or "gangs". Ultimately players volition exist able to choose from over 60 different characters, and play on all three islands, depending on progress through the single player storyline, but from the become go, it is limited to Portland with a generous nine characters to choose from.
The 2d style of play is Protection Racket, in which players attack an opposing player'southward gang base of operations in order to destroy 4 limos while the other gang tries to protect its limos. When fourth dimension runs out, or a gang destroys the other gang's limos, a new round begins with the gang roles reversed.
In Become Stretch, players endeavor to steal the other gang's gang cars from their base and accept information technology to their base of operations. The game ends when a gang reaches the score limit or time runs out.
In The Hit Listing, players have to kill the Marked actor equally quickly every bit possible. Survive as long as possible when you are the Mark. In the first round, one actor will be called randomly as the Mark, all other players must endeavor to kill the Marked player every bit chop-chop every bit possible. Once a Marked player has been killed, a dissimilar player will be randomly called to be the Mark. Making a successful kill on a Marked player will honor you with extra time that is added to your survival time at the end of the game. Once all players have been Marked and killed, the role player with the longest survival time wins. The Marked actor's vehicle volition take damage over time.
In Street Rage players must drive through the checkpoints to get to the terminate line outset. Players are immune to alter vehicles and shoot other players to win the race. Players will be automatically re-spawned in a vehicle on the rail after a brusque period of time if they do not have a vehicle or if they have been killed. The player that finishes the race get-go wins. The Sticky Tires powerup improves vehicle handling for express time, while Instant Repair is just that, an instant repair for your vehicle.
The Wedding Listing is a costless-for-all game where players must collect cars scattered throughout the city and deliver them to aircraft crates. But players in the vehicles to be collected will know the destinations of the shipping crates. Cash is awarded based on the condition of the cars when they are delivered. Once all the cars take been collected and delivered, the thespian with the nigh cash wins this game fashion.
In Tanks for the Memories players have to be the first to the tank and attempt to survive the target Tank Time. Other players must try to destroy the tank before the Tank Time is reached. If this happens, the thespian who caused the nigh harm to the tank volition occupy a new tank and, as before, it must exist destroyed every bit quickly equally possible. This continues until a player reaches the Tank Time; this player is declared the winner.
Music
Liberty Metropolis Stories features ten radio stations, which comprise a mix of both licensed music and tracks created specifically for the game. These are the aforementioned Radio Stations in GTA Three simply set 3 years before the events of GTA3 and are shown as earlier counterparts and some has concluded broadcast by GTA3'southward timeline.
The ten radio stations are as follows:
- Head Radio
- Double Clef FM
- Lips 106
- Rise FM
- The Liberty Jam
- Flashback FM
- MSX 98
- Radio Del Mundo
- K-JAH
- LCFR
Custom Soundtracks
A special feature (but in the PSP and Mobile version of the game) is the ability to listen to custom soundtracks. Previously, only Grand Theft Automobile games on the Xbox and PC were able to implement custom soundtracks. When Liberty Metropolis Stories was released, the custom soundtracks option was featured in the "Audio" department of the menu (past pressing Start in gameplay) merely did not have any use. Many people posted on various cyberspace forums asking how to use the feature. At one time, information technology was thought that these custom soundtrack abilities had to be unlocked, but this would have been very unusual since previous games didn't practice this.
A few days later on release of the game, Rockstar placed the application called "Rockstar Custom Tracks v1.0" on the official site under the "Downloads" section. This so gave people the adventure to utilise the custom soundtracks feature. The application appears to be based on Exact Audio Copy.
In the application, songs from a CD are ripped, compressed, and converted to files that can be read by the game. Because Rockstar Custom Tracks (RCT) only let the ripping of songs that are from a shop-bought CD, called-for your downloaded songs onto a CD won't work. The simply manner to featherbed this restriction is to use iTunes to put your music on a CD, as RCT recognizes iTunes-burned CD'southward as shop-bought CDs. This was met with much criticism among the fan community. Still, fans have constitute a way to compress and catechumen MP3 files that are not burned onto CD's. RCT can too look upwardly and use the names from the FreeDB server if there are no names for the vocal(southward). There must be at to the lowest degree i salve file in order for RCT to work. It is thought that this will be used for other games Rockstar will release on the PSP from the proper name. More details tin can be found in the PDF in the file downloaded from the official site.
For the Mobile version of LCS, using custom soundtracks is simpler, as players but need to create a playlist titled GTA LCS and it will be recognized in the game.
Glitches
On the PS2 version of the game, the radio stations are far less dynamic than those of GTA San Andreas. Noticeably, if the player exits a vehicle and re-enters a few moments after, either the station will change or the audio file will reset.
Trivia
- The mission pattern in the game is similar to Chiliad Theft Auto: San Andreas. The design is Portland to Staunton to Shoreside Vale and back to Portland again. In GTA San Andreas, the island design is Los Santos to San Fierro to Las Venturas, and and then back to Los Santos.
- This is the last game in the series that lacks the ability for the protagonist to swim.
- When the player completes the mission Crazy 69, Toni will unlock the Dragon Accommodate. This is a reference to the film Kill Bill where the main graphic symbol wears exactly the aforementioned outfit and carries a Katana, and "Crazy '69' involved a Katana.
- GTA Freedom City Stories is the third acknowledged game available on the PSP.
- GTA Liberty Metropolis Stories is the only game in the 3D Universe not to include police force roadblocks.
- Coastguards were planned to appear in the game during production but removed considering of the pipes stretching along the river. Dialogue for the Coastguard tin even so be establish inside the game.
- The AI for NPCs appear to be much more aggressive than other 3D Universe games in the series.
- GTA Liberty Urban center Stories is the first game in the series that allows the player to sprint whilst conveying a two-handed weapon.
- The iOS port of the game had a glitch where the game would crash once the mission Calm Before the Storm is played. This glitch didn't appear in the Android version, withal. The glitch was patched with the 1.2 version of the game.
- On September 29th, 2017, the ESRB re-rated multiple games from Rockstar, one of which was GTA Liberty Urban center Stories. Information technology was believed that this may indicate a possible re-release for the PlayStation 4, however this never came to fruition.
- The game features several homages to various media about the Italian Mafia. To just name several references, the Goodfella Outfit available for Toni to vesture in the game is named subsequently the archetype crime film, Goodfellas, the Wiseguy Outfit's manner is similar to clothing the protagonist of The Sopranos, Tony Soprano, wears in the show, and Uncle Leone bears a physical resemblance to Don Altobello from The Godfather: Part III, while the storyline of his rivalry with his nephew Salvatore Leone may exist a reference to the rivalry between Tony Soprano and his uncle Junior Soprano in The Sopranos.
Further Reading
- Beta Releases in Grand Theft Auto: Liberty Metropolis Stories
- Glitches in GTA Liberty City Stories
External links
Official sites
- Official website
- Grand Theft Machine: Liberty City Stories the Rockstar Games website
- – Ammu-Nation, the ingame munitions store chain.
- – Lips 106, ane of the ingame radio stations.
- – Electron Zone Radio, a segment on Liberty City Free Radio.
- – Crowfest '98, Crow'southward music festival on its mode to Liberty City.
- – Paulie's Revue Bar, a strip society in the Red Light District.
- (too .com) – Citizens United Negating Technology (CUNT), an organization revealing the evils of the Internet
- – BathtubGinStill
- – PastMaster, an educational game.
- – Vivisection, a boardgame/chemical science set.
Trailers
GTA Liberty City Stories Official Trailer 1 HD
GTA Liberty City Stories Official Trailer 2 Hard disk drive
GTA Liberty City Stories Official Playstation two Trailer Hard disk
Yard Theft Auto Liberty City Stories - Mobile Trailer
| Grand Theft Motorcar: Freedom Metropolis Stories | |
|---|---|
| Locations | Liberty Metropolis (Portland | Staunton Island | Shoreside Vale) |
| Characters | Toni Cipriani | Salvatore Leone | Donald Love | Massimo Torini | Toshiko Kasen | Leon McAffrey | Vincenzo Cilli | Ma Cipriani | Paulie Sindacco | Ned Burner |
| Content | Vehicles | Weapons | Safehouses | Avails | Gangs | Radio Stations | Trailers |
| Information | 100% Completion | Statistics | Hidden Packages | Rampages | Unique Stunt Jumps | Cheats |
| Grand Theft Auto series | ||||||
|---|---|---|---|---|---|---|
| 1000 Theft Auto | Protagonists | Liberty City | San Andreas | Vice Metropolis | Characters | Missions | Vehicles | Weapons | Radio stations | Cheats | |||||
| Thousand Theft Auto: London |
| |||||
| One thousand Theft Auto two | Protagonists | Anywhere City (Downtown | Residential | Industrial) | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats | |||||
| Yard Theft Auto Iii | Claude | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats | |||||
| Vice City | Tommy Vercetti | Vice Metropolis | Characters | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats | |||||
| San Andreas | Carl Johnson | Country of San Andreas (Los Santos • San Fierro • Las Venturas • Red County • Flintstone County • Whetstone • Os County • Tierra Robada) | Characters | Missions | Gangs | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats | |||||
| Advance | Mike | Liberty City | Characters | Missions | Vehicles | Weapons | Cheats | |||||
| Liberty City Stories | Toni Cipriani | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats | |||||
| Vice City Stories | Victor Vance | Vice City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats | |||||
| Grand Theft Auto Iv | Niko Bellic | Liberty City | Alderney | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats | |||||
| Grand Theft Auto: Episodes from Liberty City |
| |||||
| Chinatown Wars | Huang Lee | Liberty City | Characters | Missions | Vehicles | Weapons | Radio stations | Cheats | |||||
| Grand Theft Auto Five | Michael De Santa | Trevor Philips | Franklin Clinton | Southern San Andreas (Los Santos (County) | Blaine County) | State of North Yankton (Ludendorff) | Characters | Gangs | Missions | Weapons | Vehicles | Radio stations | Achievements/Trophies | Cheats | |||||
| Thousand Theft Automobile Online | GTA Online Protagonist (Crews | Organizations | Motorbike Clubs) | Southern San Andreas (Los Santos (County) | Blaine County) | The Caribbean (Cayo Perico) | Missions | Jobs | Gangs | Vehicles | Weapons | Radio stations | Reputation (Arena Points | LS Car Meet) | Content Updates | Events | Achievements/Trophies | Awards | |||||
| Related | Upcoming Grand Theft Auto title | Collectibles | Multiplayer | Modifications | Controversy | |||||
Source: https://gta.fandom.com/wiki/Grand_Theft_Auto:_Liberty_City_Stories
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